

Various races built up points and cash to upgrade cars and race against various opponents, until they take on the Kings in showdown events for superiority.Īs much as the story is different, the gameplay is also incredibly different in ProStreet compared to the previous Need for Speed games. Players hopped into the now-named protagonist Ryan Cooper, as an up-and-coming racer taking on the best "Kings" in the ProStreet competition. It's genuinely fun, if a bit too creatively free, but Need for Speed: The Run is still a fine game in the series that deserves more love.Įventually the franchise took a break with Need for Speed: ProStreet, which eschewed the street-racing car culture themes and aesthetic for a more realistic and legal street racing competition like Forza. The time-trial based gameplay has players racing across a fictional United States for a huge prize, and the main character has an insurmountable debt that can only be paid by winning the race. While it never quite reaches the highs of Underground or Most Wanted, the game's story never becomes so absurd to the point where it's unbearable. That difference is made immediately apparent, as Need for Speed: The Run is solely a singleplayer story-based entry. The Run follows in the footsteps of traditional Need for Speed games, as it was the last game developed by EA Black Box before the studio was closed and integrated among other EA studios.

Need for Speed: The Run followed up the soon-to-be remastered Need for Speed: Hot Pursuit from 2010, but it was a significantly different game in comparison. Frankly, this particular entry in 2011 gets more of a bad rap than it's earned since its release.
